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Senior Level Designer [The Division 2] - job 2 of 2

Job Description

Your life at Ubi

At Ubisoft Bucharest, we are looking for a Senior Level Designer to join our team on The Division 2. While working in a creative environment, in this role you will create levels while staying in the game's rules, mechanics, and logic. You will shape the game's environment under the close supervision of the Lead Level Designer and the Level Design Director, in order to create experiences that elicit the desired emotions. 

Your main mission: 

  • Understand the Design Director's vision and what part your level plays in the overall game experience. 
  • Understand the technical constraints under which you need to operate and validate your designs with the Level Design Technical Directors in order to ensure the level's feasibility. 
  • Plan, prototype, execute and iterate on the levels that are assigned to you while staying in close contact with the other job families such as level art, narrative/quest design and game design. 
  • Use the available tools in order to shape your assigned levels. 
  • Be able to receive and offer constructive feedback in group and 1-on-1 settings. 
  • Fix design bugs entered into the database by testers.    

Qualifications

The professional value you bring: 

  • Previous experience in level/ mission design, world building and scripting, with a strong portfolio showcasing a variety of projects and design styles
  • Proficiency in design editors
  • Ability to develop and articulate a clear creative vision for your designs, ensuring they are innovative and align with the brand's identity
  • Strong problem-solving skills to address design challenges and find effective solutions that meet both aesthetic and technical requirements.
  • Flexibility to adapt to changing project requirements and ambiguity, continuously learning and applying new design techniques and technologies.
  • Keen eye for detail to ensure that all design elements are polished and cohesive.
  • Excellent communication skills to effectively collaborate with cross-functional teams, present ideas to stakeholders, and incorporate feedback into designs.

Additional Information

What do we offer benefits wise?  

  • Meal tickets with the value of 30 RON/day
  • Studio offered free days, confirmed on an annual basis for different events
  • WorldClass subscription
  • Access to private medical system and special subscription rates for family members
  • Life insurance
  • Specific financial support for different events in your life
  • Study leave
  • Christmas/ Easter celebration with a special gift
  • Partners’ discounts
  • Video games and consoles to borrow
  • Access to Ubisoft games via own Uplay account
  • Annual development opportunities and access to multiple career paths and technical certifications
  • Access to specialized training and books on various related skills
  • Opportunities for international mobility and assignments
  • Wellbeing program (including physical fitness, mental health, financial education and internal communities)
  • Hybrid: We are committed to promoting a flexible working policy, as we value in-person interaction and collaboration. Our hybrid work model includes a minimum of 3 days a week in the office and the remaining 2 days working from home.
  • Bookster (borrow books for free, delivered at home or in the office)
  • Free fruits and coffee in the office
  • On-site cafeteria with special discounts
  • Ubisoft bikes, free rental
  • Parking spaces for cars, bikes, motorbikes

 

About us 

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Find us on Facebook, Instagram & LinkedIn, see how we do things, how we like to have fun and join us! 

 

What You Should Know About Senior Level Designer [The Division 2], Ubisoft

At Ubisoft Bucharest, we're excited to welcome a talented Senior Level Designer to our dynamic team working on The Division 2. In this creative environment, your main goal will be to craft engaging levels that resonate with players while adhering to the game's unique rules, mechanics, and logic. You'll collaborate closely with the Lead Level Designer and the Level Design Director to shape immersive experiences that evoke the right emotions from our audience. Your journey will include understanding the Design Director's vision and the technical constraints that guide your designs, ensuring they’re both innovative and feasible. As you plan, prototype, and iterate on assigned levels, you’ll engage with various teams—such as level art and narrative design—to create cohesive gameplay. We're looking for someone who is not only proficient in design editors but also skilled in providing and receiving constructive feedback. Your keen eye for detail will ensure that every element of your design is polished and cohesive. Plus, your excellent communication skills will be essential when presenting ideas and collaborating with multidisciplinary teams. Join us in pushing the boundaries of gaming and enrich players' lives with unforgettable experiences at Ubisoft!

Frequently Asked Questions (FAQs) for Senior Level Designer [The Division 2] Role at Ubisoft
What are the primary responsibilities of a Senior Level Designer at Ubisoft?

As a Senior Level Designer at Ubisoft, your core responsibilities include creating engaging levels that align with The Division 2's design vision. You'll collaborate closely with cross-functional teams to develop game environments, validate design feasibility with technical directors, and iterate on prototypes based on feedback. Your skills in world building and scripting will be essential, along with your ability to address design challenges while maintaining the game's integrity.

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What qualifications do I need to apply for the Senior Level Designer position at Ubisoft?

To be considered for the Senior Level Designer role at Ubisoft, you should bring previous experience in level or mission design, along with a strong portfolio that showcases a variety of projects. Proficiency in design editors and a creative vision that aligns with the brand's identity are also essential. Strong problem-solving skills, attention to detail, and excellent communication abilities are required to effectively collaborate with team members.

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How does collaboration work for a Senior Level Designer at Ubisoft?

Collaboration is key for a Senior Level Designer at Ubisoft. You'll work closely with various disciplines including level art, narrative design, and game design to craft cohesive gameplay experiences. Regular feedback sessions in group and one-on-one settings will allow you to discuss ideas and refine your designs, fostering a supportive and innovative team environment.

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What tools and technologies should a Senior Level Designer at Ubisoft be familiar with?

A Senior Level Designer at Ubisoft should have proficiency in various design editors and game development tools used in creating levels for The Division 2. Familiarity with scripting languages and the technical aspects of level design is crucial to ensure that your designs are both aesthetically pleasing and functionally effective.

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What benefits does Ubisoft offer to Senior Level Designers?

Ubisoft provides a range of attractive benefits for Senior Level Designers, including meal tickets, free days for annual events, health insurance, financial support for life events, study leave, and opportunities for professional development. The company also offers a hybrid working model, enabling a balance between in-office and remote work that promotes flexibility and work-life harmony.

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Common Interview Questions for Senior Level Designer [The Division 2]
Can you describe your experience with level design in past projects?

When discussing your level design experience, be sure to highlight specific projects where you faced unique challenges and how you approached them. Discuss your role in the design process, the tools you used, and the results achieved. Be detailed about the feedback process and how you collaborated with your team to enhance the game experience.

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How do you ensure your designs align with the overall vision of the game?

To ensure that your designs align with the game's vision, it's essential to communicate regularly with the Design Director and key stakeholders. Demonstrate your understanding of the design vision and share your creative approach to embody that vision in your levels. Discuss how you incorporate feedback and iterate your designs to meet the project's goals.

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What are the most critical skills a Senior Level Designer should possess?

A Senior Level Designer should possess strong problem-solving abilities, creativity, proficiency in design tools, and excellent communication skills. Highlight these skills in your answers, emphasizing your capability to adapt to challenges and work collaboratively within a team.

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How do you handle constructive criticism on your design work?

Explain that handling constructive criticism is fundamental to growth in level design. Share specific experiences where feedback led to improvements in your designs. Discuss your approach to receiving feedback and how you incorporate others' perspectives into refining your work.

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Describe a time when you had to troubleshoot a design issue.

Share a specific instance when you encountered a design problem and detail your troubleshooting process. Discuss how you identified the issue, devised potential solutions, and implemented a fix, emphasizing your analytical thinking and resourcefulness in overcoming design challenges.

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What level design tools are you most familiar with?

Be prepared to list the design tools and software you are adept with, discussing specific features you utilize in your process. Explain how these tools have helped you achieve your design goals and enhance your workflow.

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How do you stay updated with the latest trends in game design?

Discuss the methods you use to stay informed about new trends and technologies in game design, such as attending conferences, participating in online communities, or following industry publications. Highlighting your proactiveness in continued learning shows your passion for the craft.

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In your opinion, what makes a level genuinely engaging for players?

Share your thoughts on elements that contribute to player engagement, such as narrative integration, challenge balance, and environmental storytelling. Provide examples from your past work to illustrate these points and how you strive to incorporate them into your designs.

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Can you explain your process for prototyping a level?

Detail your prototyping process, starting from initial concept sketches to using design tools for a functional prototype. Discuss how you gather feedback, iterate on the design based on testing, and ensure that gameplay objectives are met.

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Why do you want to work as a Senior Level Designer at Ubisoft?

Articulate your enthusiasm for designing levels for The Division 2 and working at Ubisoft, mentioning the company's commitment to innovative gaming experiences. Discuss how the role aligns with your career aspirations and how you could contribute to the team while continuing to grow professionally.

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At Ubisoft, we are dedicated to enriching players' lives with original and memorable moments of play.

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Full-time, hybrid
DATE POSTED
March 20, 2025

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